<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Stonebeard: Deep Delve (C64) Devlog - itch.io</title><link>https://rozen.itch.io/stonebeard-c64</link><description>Dig, push boulders and keep your lamp burning: a dwarf-miner adventure for the Commodore 64.</description><item><guid>https://rozen.itch.io/stonebeard-c64/devlog/1761624/stonebeard-deep-delve-is-released-you-can-download-it-now</guid><title>Stonebeard: Deep Delve is released! You can download it now.</title><link>https://rozen.itch.io/stonebeard-c64/devlog/1761624/stonebeard-deep-delve-is-released-you-can-download-it-now</link><pubDate>Sat, 07 Nov 2026 22:42:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>**What you get** Sixteen mines across four biomes: the Topsoil Mine, the Crystal Caverns, the Flooded Halls and the Ancient Ruins. Help Brokk dig for gems, push boulders and carts, keep his lamp burni...</p>]]></description></item><item><guid>https://rozen.itch.io/stonebeard-c64/devlog/1747449/stonebeard-devlog-3-from-oscar64-to-super-c-and-an-almost-working-prototype</guid><title>Stonebeard - devlog #3: from Oscar64 to Super-C (and an almost working prototype)</title><link>https://rozen.itch.io/stonebeard-c64/devlog/1747449/stonebeard-devlog-3-from-oscar64-to-super-c-and-an-almost-working-prototype</link><pubDate>Mon, 02 Nov 2026 14:49:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>When I started Stonebeard I set myself a romantic rule: build it the 90s way, on a real C64, with only books and my own head. The art side went well. Almost all the sprites are done in SpritePad, and...</p>]]></description></item><item><guid>https://rozen.itch.io/stonebeard-c64/devlog/1739975/stonebeard-devlog-2-a-dwarf-a-mountain-and-a-seeded-mine-generator</guid><title>Stonebeard - devlog #2: a dwarf, a mountain and a seeded mine generator</title><link>https://rozen.itch.io/stonebeard-c64/devlog/1739975/stonebeard-devlog-2-a-dwarf-a-mountain-and-a-seeded-mine-generator</link><pubDate>Fri, 30 Oct 2026 15:07:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi, Piotr from Rozsoft here with the second Stonebeard devlog. Last time I introduced the game, so this time I want to show how its levels are made. The story: the dwarf village of Hammerhalt lives of...</p>]]></description></item><item><guid>https://rozen.itch.io/stonebeard-c64/devlog/1733570/stonebeard-a-new-c64-game</guid><title>Stonebeard a new C64 game</title><link>https://rozen.itch.io/stonebeard-c64/devlog/1733570/stonebeard-a-new-c64-game</link><pubDate>Tue, 27 Oct 2026 18:04:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Stonebeard devlog #1: a dwarf, a C64 and a 1541 I&#039;d rather spare Hi, Piotr from Rozsoft here. I&#039;ve started a new Commodore 64 game, and this time I want to share the making of it from day one. The gam...</p>]]></description></item></channel></rss>